From the course: 3ds Max 2019: Advanced Materials

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Lay Out and Select commands

Lay Out and Select commands - 3ds Max Tutorial

From the course: 3ds Max 2019: Advanced Materials

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Lay Out and Select commands

- [Instructor] Efficient workflows for the material editor graph or view, should include some key commands for selecting and moving the nodes around. The first thing we'll do is add something else into this view. I've got my sample slots with a concrete physical already there. I can drag that over into the view. Release the mouse and I can choose instance. Click okay. And now I've got a view that's got stuff overlapping. I can move nodes around but it's kind of inconvenient for me to make sense of all of this. Well luckily, there's a command which will just lay out all of the nodes. That's going to be found on the toolbar for the Material Editor. Here it is, lay out all. The default behavior is vertical. You can click that button or you can use the keyboard shortcut, which is L. So, press L on the keyboard and now our view is laid out so that each one of the shading networks is in a row. So, they're stacked on top of each other. If we want to lay it out the other way, we just go back…

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