Join Randi Derakhshani for an in-depth discussion in this video Interface overview, part of Getting Started with 3ds Max.
In this video, we'll take a look at the 3DS max user interface. …We'll look at the major parts of the interface and give you an overall screen …road map of where elements are onscreen. Once you understand the overall layout of …the interface you'll be better able to move around and gain confidence, as well …as be equippted with the terminology. Of what the various UI elements are called. …Starting at the top is the Caption bar. This includes the Applications button …which is on the left, the Quick Access bar, Title bar, Info Center, and our …Windows controls. The Caption bar has some commonly used …controls for managing files and for finding information.…
The Applications button replaces the file menu in many Autodesk products, and …houses many of the same functions, such as save and import. …The main menu bar starts with the Applications button. …Going to the right we have the Edit menu, tools, Groups, Views, Create, Modifiers, …Animation, Graph Editor, Rendering, Customize, Max Scripts and the Help menu.…
- The interface and navigation
- Creating and manipulating objects
- Working with modifiers
- Vertex, edge, and border modeling
- Working in Element mode
- Editable polys and NURMS
- Creating 3D shapes from 2D shapes
- Vertex sub-object editing for splines
- Lathing and lofting splines
Skill Level Beginner
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Creating Urban Game Environments in 3ds Maxwith Adam Crespi5h 54m Intermediate
Creating Simulations in MassFX and 3ds Maxwith Brian Bradley3h 53m Intermediate
1. Exploring 3ds Max
2. The Interface and Navigation
3. Creating and Manipulating Objects
4. Working with Modifiers
Using an FFD modifier8m 47s
5. Poly Modeling
6. Spline Modeling
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