From the course: 3ds Max: Tips, Tricks and Techniques

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Interactive Update in the animation Curve Editor

Interactive Update in the animation Curve Editor - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Interactive Update in the animation Curve Editor

- [Instructor] This week we'll look at a very simple setting in the Curve Editor that could have a profoundly positive impact on your productivity in creating animation. And that is Interactive Update, giving you the ability to see an instantaneous real time update of changes to a function curve. I've got a simple bouncing ball animation here and I've set it up on purpose so that the ball is not contacting the ground as a teaching example here. I'll stop that and rewind it. The position keys are applied on to this point helper object I'll select that and open up the Curve Editor and just to save space on my screen, I'll use the Mini Curve Editor found in the Track Bar here. And I want to select the appropriate tracks here and that's going to be the Z position track on the ball helper. Just select that and then frame the horizontal end value extents and if it doesn't quite fit, we can zoom a little bit with Control+Alt and middle mouse button. So we've got some key frames here and…

Contents