Learn how to render production quality in a viewport with full interactivity.
- [Instructor] One of the cooler features … added to 3ds Max recently, is the ability to run … an ActiveShade interactive production rendering … directly in a viewport. … Previously we could only run ActiveShade … in a floating window and that meant that … interactivity was kind of compromised … because we had to navigate in a viewport … and view the results in a floating window. … But now we don't have that limitation anymore. … Let's take a look at the render set-up dialogue, … go in there. … I've chosen ActiveShade mode as the target. … Arnold, as the renderer, and in the System tab, … I've disabled autodetect threads … and set the number of threads for Arnold to -2. … Meaning that I'm leaving two threads or virtual cores … available for 3ds Max operations such as … transforms, viewport navigation, and parameter changes. … Alright, and we'll close that. … And just simply invoke the ActiveShade renderer … from the shading menu. … So in the viewport, we've got a viewport label menu …
AuthorAaron F. Ross
Skill Level Intermediate
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