From the course: Unity: Timeline and Cinemachine
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Install Post Processing Stack 2.0 - 3ds Max Tutorial
From the course: Unity: Timeline and Cinemachine
Install Post Processing Stack 2.0
- [Instructor] Now we're going to turn our attention to the post-processing stack for Unity. This works great with Cinemachine because it gives you a lot of camera effects that you can use. I'm going to take a look at version two of the post-processing stack. This has a lot more features, and it's much more Cinemachine friendly. As of this recording, it is currently in beta. Now hopefully in the near future you should be able to find it in the Asset Store. Currently I only have Post Processing stack version one in the Asset Store, and it gives me a nice little note that says it's currently in development on GitHub. Well you can find that very easily by going into Google and searching for Post Processing Stack V2, and you should get a link to GitHub. When you click on that, you should get Unity Technologies Post Processing, and scroll down and there should be a button here for Clone or download. When you download it, it will download as a ZIP file. Now to install an asset that you get…
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