How to Use Insert Edge Loops with Swift Loop in Max 2013


show more Inserting edge loops with SwiftLoop provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training show less
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Inserting edge loops with SwiftLoop

Another common Graphite tool for topology modification is SwiftLoop. This is a very, very useful tool that allows you to add a New Edge Loop anywhere on your model. And it works in any mode, it's found in the Edit panel. Here it is, SwiftLoop. I will click on that to activate it. Then I just hover my mouse over anywhere on the model and that green line is a preview of an Edge Loop that has not yet been created. If I want to create an Edge Loop at that location, I will just click, and boom! I have got one there. That was so easy.

I will add another one here and now I've got three Edge Loops in that area. And if I want to create a little bit of a rounded, filleted corner there, I can go into Edge sub-object mode and double- click to select that edge, and I will just use the Scale tool, give that a little bit of a rounded, filleted corner. That was so easy. SwiftLoop is one of most useful tools you are going to find.

Inserting edge loops with SwiftLoop
Video duration: 1m 2s 7h 9m Beginner

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Inserting edge loops with SwiftLoop provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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