Join Aaron F. Ross for an in-depth discussion in this video Importing a CAD solid model as a Body Object, part of 3ds Max: Tips, Tricks and Techniques.
computer-aided designs because it provides…many options for converting solid models to polygons.…The 3ds Max body object type preserves the solid model…so we can interactively adjust the polygon tessellation…and change the level of detail at any time.…This is something that can't be done in Maya, for example.…I've got a solid works document that was kindly donated…by fellow author Gabriel Corbitt…of Tiger Industrial Incorporated.…
And he's converted that into step format…so the 3ds Max can load it.…And it's in my project folder in the exercise files.…So let's import it.…Go to the File menu and choose Import,…Import.…We're taken to the current projects Import folder.…Select the step document and click Open.…And in the Import Settings we want to get this right.…We don't want to Convert to Mesh at this stage.…We want to have Convert to Mesh turned off,…and that way it will come in as a body object,…and we can change the surface approximation…or tesselation at any time.…
Also just for convenience,…I want to change the Hierarchy Mode to flattened…
AuthorAaron F. Ross
Skill Level Intermediate
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