Join Zaheer Mukhtar for an in-depth discussion in this video Important notes, part of Product Presentation Workflow.
- [Instructor] So finally we are done with this course…and I'm hoping that you would have learned…well from this course.…I have some important notes I want to share with you…in the conclusion section.…So let's just jump into the important notes.…The first thing is to finalize your concept.…Though when we started we did not have any image…in front of us, to be honest, I already had in mind…and I had so many reference images and I knew exactly…what I will be doing.…So for you it is important that you lock down…and you should be having a very strong idea…what exactly you will be doing before even you start…the modeling process.…
The second thing would be to decide camera…and object placement and this has to be done…even before modeling the objects.…This is very important because you will be adding details…to those objects only, which will be very near to the camera…and you will avoid adding any unnecessary details…to the object that will be far away from the camera…or that would be hardly visible.…In that case, you are going to save a lot of your time.…
- Setting up shortcuts for the user interface
- Creating the basic lights
- Reviewing the basics of V-Ray material
- Compositing render passes in Photoshop
- Adjusting materials
- Adding background elements
- Color correcting objects
- Using PixelSquid models
Skill Level Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
V-Ray 3.0 for 3ds Max Essential Trainingwith Brian Bradley6h 10m Intermediate
1. Modeling Scene Assets
2. Creating Lights and Materials
3. Compositing Render Passes in Photoshop
Important notes3m 8s
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