From the course: Rendering Engines for Product and Industrial Visualization
Unlock this course with a free trial
Join today to access over 22,600 courses taught by industry experts.
Import a scene to Unity 3D
From the course: Rendering Engines for Product and Industrial Visualization
Import a scene to Unity 3D
- [Narrator] To import our assets in Unity 3D, I'm going to start fresh now. Ignore the previously created project and we're going to start with new project because I want to mention a couple of things here. I'm going to quickly name my project as house underscore portion for now. You can name it whatever you want. And here's something I want to add, and is the add asset package. Now I'm going to click this button and there are two asset packages that are included. These are because I have already installed these and I'm going to show you how to install them later and how to use them in your future projects. Since I have already installed these, so I can always use them in my any project just by choosing it from here. So for now I'm going to choose this post processing stack and I will leave the standard assets pack intentionally so I can show you later how you can include it in your project if you do not include it in the beginning. So I'm going to hit done over here and then specify…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
Real-time versus offline renderers4m 33s
-
(Locked)
Run Unreal Engine5m 30s
-
(Locked)
Export to Unreal using Datasmith7m 51s
-
(Locked)
Import to Unreal using Datasmith8m 53s
-
Add basic lights in Unreal Engine7m 46s
-
(Locked)
Add reflections and post-processing in Unreal5m 43s
-
(Locked)
Bake lights and post-process effects7m 41s
-
(Locked)
Snapshots and final renders9m 52s
-
(Locked)
Create fog and PBR materials5m 17s
-
(Locked)
Introduction to the Unity 3D interface6m 28s
-
(Locked)
Export a scene from 3ds Max4m 23s
-
(Locked)
Import a scene to Unity 3D7m 15s
-
(Locked)
Adjust lights in a scene6m 47s
-
(Locked)
Build more lights and reflections5m 4s
-
(Locked)
Add camera controls5m 9s
-
(Locked)
Use post-processing effects7m 19s
-
(Locked)
Use PBR materials3m 2s
-
(Locked)
Recap of Unreal and Unity3m 14s
-
-
-