From the course: Rendering Engines for Product and Industrial Visualization

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Import a scene to Unity 3D

Import a scene to Unity 3D

- [Narrator] To import our assets in Unity 3D, I'm going to start fresh now. Ignore the previously created project and we're going to start with new project because I want to mention a couple of things here. I'm going to quickly name my project as house underscore portion for now. You can name it whatever you want. And here's something I want to add, and is the add asset package. Now I'm going to click this button and there are two asset packages that are included. These are because I have already installed these and I'm going to show you how to install them later and how to use them in your future projects. Since I have already installed these, so I can always use them in my any project just by choosing it from here. So for now I'm going to choose this post processing stack and I will leave the standard assets pack intentionally so I can show you later how you can include it in your project if you do not include it in the beginning. So I'm going to hit done over here and then specify…

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