Knowing how to work with some of the FX tools inside 3ds Max, can go a long way when it comes to adding a little more visual interest to something like a virtual product shot. In this case, we use Cloth tools to give our studio back drop a more interesting look. Simulation tools can also add a bit of randomness to an otherwise very 'orderly' looking render.
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- Exercise Files
- [Voiceover] To get us up and running with our project,…the very first thing that we will need to walk through…is a quick overview of just how the fabric backdrop…for our shot was created.…This we will do by means of a simplified…demonstration scene; although, the only real difference…between what we will create here…and the geometry that was used in the final piece…is the size and density of the plane primitive…that we will use for the cloth itself…which here is set at a size of 110 by 140 centimeters…with length and width segments…of 35 and 45, respectively.…
Besides, the cloth plane in the scene,…we also have a second plane primitive…that is going to be used…as a ground collision object…along with three simple box primitives…that have all had some transform animation…applied to them.…The uppermost box, our top cloth node…as I more descriptively named it,…was first of all animated by scaling…along its X-axis.…This is the motion that we're going to use…to draw the cloth together…and so create the folds…or ruffles that we want.…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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