Join Randi Derakhshani for an in-depth discussion in this video How to use the project files, part of Getting Started with 3ds Max.
This video will show you how to use the project files that come with this course. In the videos, we may ask you to open some of the basic files, which are coordinated into folders found under project files. For example, under the basic objects folder, you'll find a few of the projects, such as the biplane, which are used in some of the lessons. If a lesson needs a particular model assign, you'll see in the video the location for that file. For example, let's open up 0505 render and take a look at how spline rendering works.
All these files are saved in a central project files folder, with sub folders according to the lesson at hand. You may use any of the files that come with these lessons, or you may create your own and follow along with your own objects. In this video, we took a look at how to use the project files that accompany this course.
- The interface and navigation
- Creating and manipulating objects
- Working with modifiers
- Vertex, edge, and border modeling
- Working in Element mode
- Editable polys and NURMS
- Creating 3D shapes from 2D shapes
- Vertex sub-object editing for splines
- Lathing and lofting splines
Skill Level Beginner
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Creating Urban Game Environments in 3ds Maxwith Adam Crespi5h 54m Intermediate
Creating Simulations in MassFX and 3ds Maxwith Brian Bradley3h 53m Intermediate
1. Exploring 3ds Max
2. The Interface and Navigation
3. Creating and Manipulating Objects
4. Working with Modifiers
Using an FFD modifier8m 47s
5. Poly Modeling
6. Spline Modeling
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