Join George Maestri for an in-depth discussion in this video How to use the exercise files, part of Learning KeyShot.
- [Instructor] If you have access to the exercise files that accompany this course, go ahead and download those now. And if you can, place the exercise files on your desktop. Now the Exercise Files folder has one folder per chapter of the course, and each folder in the course will have the exercise files that accompany that chapter. So go ahead and set up your exercise files now, and then we'll get started.
In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Creating Product Shots in 3ds Maxwith Aaron F. Ross4h 31m Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. The KeyShot Interface
2. Create a Simple Render
3. Work with Materials
4. Lighting and Rendering
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