Ready to watch this entire course?
Become a member and get unlimited access to the entire skills library of over 4,900 courses, including more 3D + Animation and personalized recommendations.Start Your Free Trial Now
- View Offline
- Choosing the appropriate collection type
- Using the Property Editor to set up an object's physical properties
- Working with soft body modifiers
- Accessing and using the Reactor toolbar
- Making objects appear soft and pliable
- Using constraints to limit object movement
- Animating objects breaking apart
- Creating realistic water using a reactor helper object
- Previewing simulations
- Controlling simulation accuracy
- Creating keyframes for a dynamic simulation
Skill Level Beginner
Well, that will do it for our look at 3ds Max's Reactor. We leave having had the opportunity to learn quite a bit in a short period of time: collections, modifiers, constraints, setting up properties. And we've had a chance to take that knowledge into real-life projects where we've learned a few things about rigid body dynamics and soft body collisions and cloth and water. And as you continue exploring all the cool things that you can do with 3ds Max, be sure to check out all the Max titles in the lynda.com Online Training Library.
I've had a blast. I hope you've enjoyed it. Until next time, for lynda.com, I'm Steve Nelle.