Join Brian Bradley for an in-depth discussion in this video Generating the caustic effect, part of V-Ray 3.0 for 3ds Max Essential Training.
- Although we have, up to this point, in our exercise,…run through some essential scene setup and have…even enabled Caustic Generation in our scene,…we aren't currently, if I go ahead and take a render here,…getting any Caustic showing up.…Now, if we're coming to V-Ray in 3ds Max…as a Mental Ray user, we may wonder whether or not…our geometric objects need to be told…to specifically act as Caustic Generators in the scene,…as they do in Mental Ray.…Well if I just select our Butterfly Geometry here,…and then right click and go to V-Ray properties,…you can see in the dialogue that appears,…that our objects are set up by defaulting V-Ray…to both generate and receive Caustics,…as indeed are all lights.…
The first problem we need to tackle then,…is in fact a material-based one.…So let's open up the Material Editor, and in the Glass tab,…double-click to access the butterfly material's properties.…Down in the Refraction section, we have two options…that are currently contributing quite significantly…to what we are seeing in our render here.…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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