Fine-tuning color using rendered masks


show more Fine-tuning color using rendered masks provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Rendering Interiors in 3ds Max show less
please wait ...

Fine-tuning color using rendered masks

Nuke has really terrific color-correction tools. And they allow you a great deal of subtlety in pushing around the color, fine-tuning that image, and adjusting the different pieces as needed. We can also mask that color correction through any number of different ways, and that's why we render out things like object ID and material ID, to provide travelling mats that go with objects as we move around in a scene, and let us adjust color across. A moving section of the image. I'm going to adjust my beauty pass a little bit first, before that ambient inclusion.

And then adjust the whole image after the party volume screens on. I'll start out by picking that beauty pass and pressing C for color correct. Nuke puts on a color correction note. And we can see in here it's got a lot of different features available. We can work by red, green and blue channels and also in master shadows, mids and highs and it's because of this kind of color correction, master shadows, mids and highlights that ...

Fine-tuning color using rendered masks
Video duration: 6m 59s 3h 21m Advanced

Viewers:

Fine-tuning color using rendered masks provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Rendering Interiors in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
please wait ...