Join Brian Bradley for an in-depth discussion in this video File gamma handling, part of Mental Ray: Control Color Bleed in 3ds Max.
- [Narrator] Although the handling of both system and file gamma options have since 3DSMax 2014, been greatly simplified, there is still a very real chance, depending on how we have our own copy of 3DSMax set up, that we may encounter a gamma mismatch warning dialog, as we open the provided scene files for the course. The dialog is simply Max's way of telling us that the gamma settings saved in the scene file are actually different than the gamma settings currently at work in 3DSMax itself. To make certain that what we see in the application as we work, matches the visual presentation found in these videos, all we need do is adopt the file's gamma and load settings option, and all will be fine.
If we do, by mistake, select the wrong option, no need to worry, switching the gamma settings inside 3DSMax is a very simple and straightforward process. All we do is come to the Customize menu, select the Preferences option, and then in the gamma and the load tab of the Preferences dialog, set gamma to be enabled, make sure the gamma value is set at 2.2, and also ensure that both boxes in the materials and color section are checked. Once that is done, everything should work, just as expected.
- Controlling reflectance
- Understanding how geometry setup affects color bleed
- Choosing color placement carefully
- Using the FG Diffuse Bounce control and Photon Energy setting
- Controlling color bleed via object property controls
- Using the rayswitch map