The backdrops for our scene are going to use a painted map that fits the hand painted look of the dolls that are serving as our products. The colours and material need to be good but not pull attention away from the dolls. Because of this we will need to pay attention to bitmap placement and reflectivity levels.
- [Voiceover] With our scene setup taken care of,…we are ready to jump into the material phase…of our mini project.…And so let's hit the M key to open up…the slate material editor and make a start.…The very first thing that I want to do here…is right click in the empty space…next to the existing mid gray tab…and create a new slate view, calling it…backdrop fabric.…Straightaway we can grab a new V Ray material…from the material map browser,…drop it onto the work area, and then…double click to rename it backdrop fabric as well.…
Let's then minimize the material editor,…select the backdrop geometries,…and then, back in the material editor,…use the assigned material to selection command.…To deal with the diffuse color component,…we're going to make use of a map that my wife…Karen painted up for me, which we can do…by dragging a connection from the materials…diffuse input port, and then from…the standard fly out of the menu that appears,…selecting the bitmap option found…at the very top of the list.…In the select bitmap image file dialogue,…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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