Extruding edges to form major shadow lines


show more Extruding edges to form major shadow lines provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max show less
please wait ...

Extruding edges to form major shadow lines

Now that I have drawn out the shapes for construction, I can actually start to model my building. I will check and make sure I have got the geometry in the right place prior to modeling. As we can see in the photo, I have drawn the floor to floor lines on this, but that may not be the optimal place for texture. Part of modeling is considering how to texture the building. What I will do is actually plan the texture division at the bottom or top of the window, to the bottom or top of the next window. That way instead of a text to break in the middle of a field of brick, I can have it at a place where I am likely to see less brick adjacent to brick, such as the top of the window, where there is a window surface and a possibly different material, or underneath the sill. With white sills that will be handled in texture, I have a clean line to break.

So I'll make my geometry go from the bottom of the window to the bottom of the window. Why/ Because right here down on the retail level these...

Extruding edges to form major shadow lines
Video duration: 5m 17s 5h 54m Intermediate

Viewers:

Extruding edges to form major shadow lines provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
please wait ...