From the course: 3ds Max: Substance to V-Ray

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Exporting your map types

Exporting your map types - 3ds Max Tutorial

From the course: 3ds Max: Substance to V-Ray

Exporting your map types

- [Instructor] To make a stab at quickly and easily getting our map channels out of the Painter application the very first thing we are going to want to do is come to the File menu and use the Export Textures command. Taking a quick look at the options that we have in the dialogue, working from the top down, we see that we have the ability to set an output path, to set a file type or image format along with it's associated bit depth, we can choose an export preset from the scrollable, configuration drop-down, we can choose a padding type and pixel value for the padding size, we can even decide which of the texture sets available we want to export and at what resolution we would like the files to be written to disk. Before we actually make use of any of these options, though, let's jump into the Configuration tab and take a look at what is going on, there. From the presets list on the left of the UI, we will, of course, want to choose the standard V-Ray option, given that we have no…

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