- Templates are a new feature in 3ds Max 2016,…and let me just go ahead and show you…some of the templates that ship with the program.…Go up to the application menu…and choose New, New from Template.…Let's begin by exploring this sample…Architectural Outdoor template.…I'll select that and click Create New Scene.…This template contains a couple of placeholder objects,…this hand pointing down at the building…should give you the clue that you're supposed to…put your architectural model in here.…
I'm just going to place a teapot in there…as a placeholder,…and let's go ahead and render it.…I'm going to click on this teapot icon right over here,…and incidentally, I can go to some blank place…on the toolbar, and I can drag back and forth,…because my screen resolution is set fairly low…for this video,…I can't see everything on the toolbar,…so I have to drag it back and forth sometimes.…I'll click this teapot to make a rendering,…and it's going to show us that…it makes a nice outdoor rendering.…
It's using the mental ray renderer,…
Author
Released
8/5/2015In this course, author Scott Onstott shows you how to build walls, doors, windows, stairs, railings, moldings, cloth, pottery, furniture, grass, trees, landscapes, and much more, using splines, modifiers, Booleans, and NURBS modeling. You'll also learn to texture-map objects, light them with both direct and indirect illumination, place virtual cameras, render, and animate scenes.
- Working with files and objects from other programs
- Creating parametric AEC objects
- Tracing splines
- Lathing a 2D profile
- Designing spline-based walls and windows
- Deforming objects with modifiers
- Attaching, grouping, and compounding
- Sculpting and painting landscapes
- Simulating fabric, grass, and foliage
- NURBS modeling
- Texture mapping and designing materials
- Placing virtual cameras
- Rendering images
- Animating a camera along a flight path
Skill Level Beginner
Duration
Views
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with Joel Bradley2h 32m Intermediate -
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with Adam Crespi3h 22m Intermediate -
3ds Max 2016 Essential Training
with Aaron F. Ross10h 44m Beginner
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Introduction
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Welcome50s
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1. Getting Started
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Setting defaults5m 11s
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2. Working with Other Programs
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Importing a SketchUp model3m 32s
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3. Creating Parametric AEC Objects
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Drawing AEC extended walls4m 11s
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Creating parametric stairs6m 12s
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4. Spline Modeling Techniques
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Reshaping the spline profile6m 25s
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5. Modifying Objects
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6. Attaching, Grouping, and Compounding Objects
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Attaching versus grouping10m 22s
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7. Sculpting and Painting Landscapes
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8. NURBS Modeling Techniques
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Understanding NURBS6m 27s
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Shaping a seat surface7m 57s
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Completing the chair model6m 16s
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9. Specialty Objects
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Simulating a tablecloth8m 19s
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10. Materials
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Analyzing a complex material7m 40s
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11. Capturing Light and Shadow in Virtual Cameras
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12. Rendering Images
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13. Animation
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Conclusion
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Next steps29s
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Video: Exploring the standard templates