Exploring the MassFX workflow


show more Exploring the MassFX workflow provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max show less
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Exploring the MassFX workflow

For anyone accustomed to the workflow of 3ds Max's previous dynamic simulation tool Reactor, which of course has been replaced by MassFX since 3ds Max 2012, working with MassFX may seem a little odd at first, as the workflows are quite different in a number of respects. The first big difference is that everything in our simulation now takes place, or is viewable, inside the 3ds Max viewport rather than in a dedicated viewer window, as was the case with reactor.

This could create a little initial confusion as, with our MassFX toolbar enabled, we now have two sets of controls in the 3ds Max interface that use standard VCR-type button icons. One set of course can be found on the MassFX toolbar itself; the other would be our standard 3ds Max Animation Playback controls, found in the bottom-right corner off the Max UI. Of course we can easily dispel any confusion by taking a look at a simple demonstration scene designed to show us the difference between the two.

As you can see, we have a sp...

Exploring the MassFX workflow
Video duration: 5m 14s 3h 53m Intermediate

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Exploring the MassFX workflow provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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