Join Adam Crespi for an in-depth discussion in this video Exercise files, part of 3ds Max: Revit Integration.
- [Instructor] If you have access to the Exercise Files for this course, you can download these files in the Exercise Files tab on the main page for this course. Here's how the Exercise Files are structured. In the Exercise Files folder, you'll find a folder for each chapter along with four other folders of supplementary materials. The Exercise Files folder for chapter one contains all the Revit files, one for each exercise. There's a start and an end. So at any point, you can load up the starting Revit file for that particular movie.
The Exercise Files for chapters two, three, and four are 3ds Max projects. To set the project in 3ds Max, choose File and Set Project Folder. Here I'm setting my project at chapter two, and you can see the other subdirectories 3ds Max creates as part of the project structure. Once your project is set, then open up the scene. In addition to the chapter Exercise Files folders, in the Custom Families directory there are custom Revit families I've created for this project. There's cruciform columns, a new double storefront door, and the modularArts Apollo wall I've created from their rock blocks collection.
We'll be loading in those custom families in our Revit models. Additionally, there's a Knoll folder, and there's a selection of KnollStudio furniture available. We'll place in some of these, Barcelona chair and a few other pieces. And you can place in other parts if you'd like to see how things come across from Revit to 3ds Max. There's Philips light fixture if you'd like to experiment with it. This is the DayZone, and there's two different lights in here, DayZone round and DayZone square. And again, these are Revit families of Philips light fixtures for placing in your model.
Lastly, there's some reference imagery on the Santa Fe Savings and Loan, one of my favorite modernist buildings. This'll give us good images on how to treat this building, how the sun looks or the lights look on various surfaces, and to really get a good idea of the original intent of this building. If you don't have access to the Exercise Files, you can certainly follow along using your own files in Revit and import those into 3ds Max. Additionally, you can bring in any of your own materials or textures that you'd like, or substances to further augment your Revit model.
- Optimizing Revit files for export
- Breaking up large meshes
- Exporting the Revit model
- Importing the Revit scene
- Adding details to coarse meshes
- Selecting and replacing materials
- Adjusting UV mapping
- Changing light types
- Adjusting lighting and exposure