How To Exclude Objects From Lights In 3Ds Max 2015


show more Excluding objects from lights provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training show less
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Excluding objects from lights

In CG lighting, we have certain advantages over a real life studio. For example, we can make it so that lights only shine on certain objects, that can be very handy. For example we have these rim lights here. The purpose of the rim light is generally to accentuate the edges of the figure, to make it stand out from the background. But we don't want the rim light to actually shine on the set. That's going to create too much illumination. It's going to reduce the contrast and make things look flatter.

So in a real life studio, that's a challenge. We need to use some special equipment to make sure that we focus the light only in certain areas. In CG it's really easy, all we have to do is just exclude the light from certain objects. This will be a dramatic example. I'm going to increase the intensity of these, rim lights here. So I'm going to select that back rim light. Set its multiplier value up to, let's say, 0.8. And you can see here getting a strong rim on that figure and ...

Excluding objects from lights
Video duration: 4m 0s 10h 43m Beginner

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Excluding objects from lights provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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