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Environment: Using maps

Environment: Using maps: 3ds Max: Medical Product Visualization with Arnold
Environment: Using maps: 3ds Max: Medical Product Visualization with Arnold

Environment maps are used to create the reflections required to correctly show how light interacts with the materials and surfaces of the products seen in your renders. These can be used in specific materials, or as a global image in your entire scene.

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Skill Level Intermediate
1h 23m
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