Editing the path and shapes


show more Editing the path and shapes provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Editing the path and shapes

When we initially created the loft, the option of Instance was enabled by default when we added the shapes. An instance is essentially something that's in more than one place at once and that's exactly the case here for the shape and the path. So what that means is I can edit the shape or the path, and that will be updated in the loft instantaneously. So if I select the circle, for example, I can change the Radius and as you can see, that's affecting the loft.

So Instancing is very powerful and you'll see it throughout 3ds Max and throughout 3D in general. On the star over here, because it's an editable spline, I have more control. I can go in and select vertices and edit them. Maybe I'll choose my Move tool and pull this out a little bit, so you can see that it has a live connection to the loft. Maybe if I want to change the shape of this more globally, I could go into Spline sub-object mode, and select the Spline and use the Scale tool.

So I can scale in just one ax...

Editing the path and shapes
Video duration: 5m 18s 10h 4m Beginner

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Editing the path and shapes provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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