From the course: 3ds Max: 3D Camera Techniques for ArchViz

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Editing motion

Editing motion - 3ds Max Tutorial

From the course: 3ds Max: 3D Camera Techniques for ArchViz

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Editing motion

- [Instructor] Now once you understand the timing of your shots and you have everything in place, you can do a render. Now, I've gone ahead and done the work of rendering a bunch of these scenes here. You can find them under Desktop, ExerciseFiles, Premiere, Renders. Now, there should be a total 10 files, I have eight mp4 files, which are video files, and then two still shots, and those are tif files. So, we can go ahead and just select these, and let's drag them into Premiere. With them in Premiere, you can see we've got all of our rendered shots. And we can now start to replace things in our animatic. So, let's just start with shot one. I'm going to go ahead and drag shot one into the scene, and as you can see, we can just overlay it or replace it. Now, if this is the same length, and we actually made our animatic accurate, this should just be a direct replacement, so I can delete the animatic, and just drop in that…

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