Editing edge loops


show more Editing edge loops provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Editing edge loops

Now I have got the essential topology of this model down. In other words, I have got the sort of macro structure and what I am ready to do now is to start actually really shaping it up and one way I can do that is by using Edge Loops. So I can select Edge Sub-object mode and select an edge here and click the Loop button to select all of the edges in a line here, or all the edges connected end-to-end. That's an Edge Loop. What I want to do is I want to move these edges around in order to essentially deboxify this model.

In other words, I want it to be round. I don't want it to be square. So I am going to go to the Top View, and I can move that Edge Loop, and you can see, it's shaping up my model. Basically, I want it to be round. So I will go over here to this other Edge Loop in the front and click the Loop button and then move that in the Front View. It's handy that I have my laved base here, which happens to be circular. It makes it easier for me to try to approximate that cir...

Editing edge loops
Video duration: 8m 15s 10h 4m Beginner

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Editing edge loops provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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