How To Edit A Dependent Surface Using Curves In 3Ds Max 2013


show more Editing a dependent surface using curves provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training show less
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Editing a dependent surface using curves

Now I've built up the structure of the model and I'm ready to go in and adjust the form. I can do that by changing the shape or the transforms of the original curves. I will go into Curves sub-object mode, and you can see that if I click on any one of these curves, it will be highlighted in red indicating that it's selected. And once it's selected, I can move it and I can adjust the shape of the object. However, as you see, when I move that around my surface temporarily disappears until I release the mouse.

This is actually an intentional design choice in 3ds Max. The NURBS toolset was created some time ago when computers were a lot slower, and that was necessary in order to maintain performance. Well now computers are a lot faster, so we can go ahead and turn that option off. That's going to be found at the top level in the Modify panel. I will need to exit out of sub-object mode, and what I am looking for in the General rollout is this switch that says Transform De...

Editing a dependent surface using curves
Video duration: 2m 28s 7h 9m Beginner

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Editing a dependent surface using curves provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2013 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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