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Dos and don'ts of modular systems

Dos and don'ts of modular systems: Creating a Environment Kit Design for Games
Dos and don'ts of modular systems: Creating a Environment Kit Design for Games

In this video we’ll look at choices you have when modeling your final detailed modular assets. We'll look at: 1. how intersecting objects can be handled 2. Placing objects off the grid 3. Building a modular library 4. The select and place tool 5. Rotating copied objects to break up patterning and 6. how to keep objects simple enough, but still add variety to your scene.

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Skill Level Appropriate for all
2h 38m
Duration
34,549
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Skills covered in this course
3D + Animation Materials Modeling Textures 3ds Max

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