From the course: V-Ray 5 for 3ds Max Essential Training
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Dome
- [Instructor] Having taken a look at the default plane and disk modes for the V Ray light, what we can do in this exercise is take a look at the next option found on both the V Ray toolbar and in the mode drop down for the V Ray light. This being dome to quickly create a dome light, or when you do is come to the V Ray toolbar, click on the appropriate button. And then left click once in a viewport, preferably in the top or perspective viewports, such as our camera view. So that the light is created in the correct orientation. And with that we are done. After a right click to exit creation mode, we can go ahead and see how the dome light works by taking a render of what we have. As we are a little dark in terms of our exposure settings here, let's just crank the domes intensity multiplier up to a value of 30. And then take that render again. Now straightaway, we can note a few interesting things going on here. In…
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Contents
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Overview of V-Ray lighting tools3m 7s
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Understanding GI in V-Ray7m 23s
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GI engine: Brute Force3m 10s
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GI engine: IM and LC5m 36s
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Working with Plane and Disc lights4m 39s
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The V-Ray Sun and Sky6m 3s
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IES light4m 59s
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Dome4m 10s
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Mesh light5m 29s
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The V-Ray Light material2m 52s
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The GI environment control3m 46s
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