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Distribution: 3ds Max: Hard Surface Modeling
Distribution: 3ds Max: Hard Surface Modeling

Using and distributing multiple copies of a mesh, so that they sit perfectly on a larger model, is going to be a part of some modeling projects. As a result, we need to know how to use the object paint modifier to do this quickly and easily.

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Skill Level Intermediate
2h 38m
Duration
22,470
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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