How To Distance Blurr With Depth Of Field In 3Ds Max 2015


show more Distance blurring with depth of field provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training show less
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Distance blurring with depth of field

Depth of field is the effect of blurring based upon distance. And that's achieved in multiple different ways in 3DS Max. We're going to look at a simple way of doing it with Mental Ray. Just select the camera and go to the Modify panel and scroll down to the bottom and you will see Multi-Pass Effect. And we can go ahead and enable that. And there's some options here. Depth of Field, Motion Blur, we want Depth of Field, Mental Ray. Then we have the target distance and the F stop.

Those are going to determine the amount of blurring. Target distance is simply the focus plane, or what is the distance at which we want the image to be completely in focus? If we want to focus in on this character, for example, then we would set this target distance until the camera's target actually lands on the character. So let's reduce that target distance. And we can see here in the left view, at a distance of about 50 something centimeters, that character will be in focus.

Then we have the F stop. And th...

Distance blurring with depth of field
Video duration: 2m 36s 10h 43m Beginner

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Distance blurring with depth of field provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2015 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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