Let's take a look then at how we would create an in-camera depth-of-field…effect, but when rendering from a 3ds Max Perspective viewport.…Now the workflow for the particular video would be identical if we were using a…regular 3ds Max camera also.…So the first thing we're going to go to is we are going to go to our camera, so…let's just go and select our Depth-of-field camera. We want to makes…certain that we have got the same framing.…We don't want to render through the VRayPhysicalCamera of course,…so I am just going to use the P keyboard shortcut to switch that viewport now…to a perspective viewport, so we are no longer rendering through the VRayPhysicalCamera.…
Now of course that presents a little bit of a problem in the scene, as our…scene's lighting was set up to use the VRayPhysicalCamera and its Exposure settings.…Well, one way to get around that, one way to not have to do any extra work…really, is to come into our Environment and Effects dialog. So I am going to use…the 8 keyboard shortcut.…
Author
Released
3/8/2012- Installing and setting up V-Ray
- Using the DMC Sampler
- Understanding color mapping modes
- Adding a spherical fill light
- Working with the V-Ray Dome Light
- Using irradiance mapping and Light cache
- Creating diffuse color
- Making reflective materials
- Creating translucency
- Ensuring quality with image sampling
- Controlling the V-Ray physical camera
- Creating a motion blur effect
- Compositing V-Ray elements
Skill Level Beginner
Duration
Views
Related Courses
-
3ds Max 2013 Essential Training
with Aaron F. Ross7h 9m Beginner -
After Effects CC 2013 Essential Training
with Ian Robinson14h 51m Intermediate -
3ds Max 2016 Essential Training
with Aaron F. Ross10h 44m Beginner -
V-Ray 3.0 for 3ds Max Essential Training
with Brian Bradley6h 58m Intermediate -
Rhino 5 Essential Training
with Dave Schultze7h 10m Beginner -
Deke's Techniques
with Deke McClelland155h 5m Intermediate
-
Introduction
-
Welcome57s
-
Workflow options2m 18s
-
-
1. Getting Ready to Render with V-Ray
-
Installing V-Ray4m 32s
-
Setting up V-Ray4m 39s
-
-
2. Critical V-Ray Concepts
-
Image sampling explained3m 23s
-
Understanding subdivs3m 54s
-
Using the DMC Sampler7m 41s
-
Overview of color mapping5m 21s
-
-
3. Key Lighting Tools
-
Creating a mesh light3m 43s
-
Creating a skylight effect5m 10s
-
4. Global Illumination
-
How irradiance mapping works5m 32s
-
How light cache works3m 38s
-
Using light cache7m 37s
-
Understanding brute force GI2m 24s
-
Using brute force GI5m 40s
-
5. The V-Ray Materials
-
Creating a diffuse color7m 45s
-
Making reflective materials4m 56s
-
Blurring reflections9m 31s
-
6. Quality Control with Image Sampling
-
Using the Fixed-Rate sampler6m 37s
-
7. The Physical Workflow
-
Working with VRaySun and VRaySky10m 30s
-
8. V-Ray's Effects Tools
-
Generating caustic effects8m 25s
-
Using VRayFur9m 7s
-
Stereoscopic 3D rendering6m 23s
-
9. Using Render Elements
-
Render elements workflow7m 34s
-
Preparing to composite2m 22s
-
Post-lighting a scene10m 34s
-
-
10. V-Ray RT
-
Overview of V-Ray RT6m 27s
-
-
Conclusion
-
What's next?1m 16s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Depth of field: using a perspective viewport