Join Aaron F. Ross for an in-depth discussion in this video Denoising an Arnold rendering, part of 3ds Max: Tips, Tricks and Techniques.
- [Instructor] The Arnold renderer is a brute force … Monte Carlo renderer and it's main limitation … is that it will output a fairly grainy image … unless you employ some special techniques … such as adaptive sampling or as we'll see this week, … post process denoising. … And there are two different ways … of denoising an image in Arnold. … One is designed for active shade … and the other is designed for production rendering. … Let's take a look. … Go into the render setup dialogue, … and I've got that set up for active shade mode. … If we go to the Arnold Renderer tab … we'll see that I've got some pretty low sample settings … and I've disabled adaptive sampling. … And because most of the light in this scene is indirect, … we're going to get a very grainy image. … But, if we go over to the denoiser tab here, … we have a couple options. … We'll see optics denoiser and Arnold denoiser. … The Arnold denoiser is disabled for active shade mode. … It will only work in a production rendering …
AuthorAaron F. Ross
Skill Level Intermediate
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