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Cutting and welding

Cutting and welding: 3ds Max: Hard Surface Modeling
Cutting and welding: 3ds Max: Hard Surface Modeling

Let's start attaching our mesh together. We will need to fix the topology in a way that allows seamless attachment. To do this, we will use the cut tool and cut squares in each corner of our mesh so that we can then attach and weld the other mesh parts.

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Skill Level Intermediate
2h 38m
Duration
22,470
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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