Skip navigation

Cutting and welding

Cutting and welding: 3ds Max: Hard Surface Modeling
Cutting and welding: 3ds Max: Hard Surface Modeling

Let's start attaching our mesh together. We will need to fix the topology in a way that allows seamless attachment. To do this, we will use the cut tool and cut squares in each corner of our mesh so that we can then attach and weld the other mesh parts.

Resume Transcript Auto-Scroll
Skill Level Intermediate
2h 38m
Duration
50,916
Views
Show More Show Less
Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving Lynda.com and will be automatically redirected to LinkedIn Learning to start your free trial.

To access Lynda courses again, please sign up for a free trial on LinkedIn Learning, which features all the same courses you know and love.

We will automatically redirect you to LinkedIn Learning now.