- In the previous video, we looked at one way…in which we could go about creating…some edge wear for our wood texture.…The question we want to tackle now is…how do we go about creating the diffuse…color map that we want to use the edge wear on.…Well, zooming into the mid-section…of our diffuse wood frame here,…you can see that we have two uniform color nodes.…A dark brown that will essentially…serve as our main diffuse color…and a lighter brown that will show up in…the worn or damaged areas.…If I just double click on the main color node,…and then use the zoom extents tool in the 2D view,…we can in the parameter editor, click on the…color swatch to open up the color editor.…
Where we see that the R, G and B values…are set at 108, 87, and 48 respectively.…To save computing power, we have lowered…the nodes width and height values to -6 and -6.…Which gives us an output resolution of 32 X 32 pixels.…As the node is only supplying uniform…color information we really don't need…something as big as 2k simply eating up resources.…
Author
Released
12/3/2015- Modeling the wood frame
- Adding structural reinforcements
- Creating nails with primitives
- Unwrapping the wood and nails
- Combining UV elements
- Exporting the FBX file
- Creating the shader in Substance Designer
- Simulating weathering and edge wear
- Importing the mesh in Unreal Engine
- Applying the substance
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 30s
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Gamma handling1m 27s
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1. Modeling the Wood
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Planning it all out4m 28s
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Creating the cross boards5m 31s
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2. Nailing It All Together
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Starting with a primitive5m 39s
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Adding extra elements4m 57s
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Putting the nails in place3m 14s
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3. Unwrapping & Exporting Geometry
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Unwrapping the wood: Part 12m 54s
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Unwrapping the wood: Part 26m 51s
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Unwrapping the nails5m 14s
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Finishing the crate assembly6m 19s
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Exporting the fbx4m 11s
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4. Creating the Shader
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Creating the grain details6m 25s
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Weathering the wood5m 38s
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Creating the wood diffuse4m 41s
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Creating the nail diffuse3m 27s
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5. Bringing It All Together in Unreal Engine 4
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Importing the mesh3m 5s
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Conclusion
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What next?1m 53s
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Video: Creating the wood diffuse