Creating the water helper


show more Creating the water helper provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Getting Started with Reactor in 3ds Max show less
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Creating the water helper

In this video, we're going to create the Water Helper that's needed in order to generate our project's rippling effect. We'll do that using the Rippling Water01 scene file that we saved up at the end of our last video. To create our water object, let's first return our orientation to four views. Then we'll activate the top view, taking it full screen. Because our water object will fit directly inside our pool frame, let's select that frame, then right-click, activating the Isolate tool. Now the pool frame is going to be those two light blue squares you see just on the left.

To lock the extents of our Water Helper to the exact measurements of the inside frame of our pool, before we make that Water Helper, let's first activate our Snap command up in the toolbar, making sure the Snapping option has been set to Vertex. Now you can activate the settings once you get on top of the button by simply right-clicking. We'll change from Grid Points to Vertex. Okay, w...

Creating the water helper
Video duration: 3m 19s 3h 8m Beginner

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Creating the water helper provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Getting Started with Reactor in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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