Creating a skylight


show more Creating a skylight provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max show less
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Creating a skylight

Let's create some image-based lighting in 3ds Max. Previously we saw how to set up studio lights. In this chapter we'll look at image-based lighting. Now these are not mutually exclusive and in fact, you can combine them both in the same shot. However, in this chapter we're going to keep them separate. We're going to light the scene exclusively only. With our high dynamic range image. We can start by creating a Skylight. Let's go to the create panel and under lights, go to Standard and click sky light.

And just click anywhere in the top view and then right-click to exit. It doesn't matter where the Skylight is. The position, rotation, and scale are completely ignored so you can set it up wherever's convenient for you. Another thing I'd like to mention is that you don't need the skylight in order to do image-based lighting. The Skylight actually contributes to the diffuse component. Of your scene. And without the Skylight, you'll get reflections, but you won't ge...

Creating a skylight
Video duration: 2m 10s 3h 25m Intermediate

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Creating a skylight provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
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