From the course: 3ds Max and V-Ray: ArchViz Detailing Techniques

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Creating a pillow using cloth tools

Creating a pillow using cloth tools - 3ds Max Tutorial

From the course: 3ds Max and V-Ray: ArchViz Detailing Techniques

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Creating a pillow using cloth tools

- [Instructor] So we're almost done with our scene. The final step that I wanted to do when it comes to adding extra objects is just adding a pillow to one of our views. As you can see if you move on to camera one we have this bay window sofa here that feels a little empty in my opinion from that perspective so we will just add a pillow here and that will be an opportunity for us to see what can we do in terms of cloth simulation 3ds Max. So let me switch these back to the left view and turn of the shaded view. And then we can go over here and then I'll just zoom in to grab this structure here which is the bench and the cushion and then I'll isolate the selection. So that's all we have in here. And I'll create a box so when it comes to simulation you need to understand that collisions will be calculated through the vertices. So the more vertices you have the better the quality of the draping and the better the result…

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