Creating perspective lines


show more Creating perspective lines provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the 3ds Max 2014 New Features show less
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Creating perspective lines

For perspective matching. Once we've got the view port background in and sized correctly, we can start to position our vanishing lines. I'm on the Utilities panel or the Command panel. And I clicked on Perspective match. And now I'll click, Show vanishing lines to show my vanishing lines in the view. What I'll do is start to align these. They're color coded, so I can get them gridded out nicely. Z is vertical, and x and y are the horizontals. I'll start to grab my vanishing lines and pull them to match in.

I'm going to look for, fairly hard targets. Meaning I'm looking for things that are, clearly defined to be able to match to. I'll put my z axis along this window frame. And now I'll start to put the y, maybe, down on the window on the side. I'll use the floor stripes for the x. Grabbing them and placing them along. I need to place in more.

Three isn't quite doing it, as we can see that bench distorting. I want to try and match in these vanishing lines as...

Creating perspective lines
Video duration: 2m 11s 36m 1s Beginner

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Creating perspective lines provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the 3ds Max 2014 New Features

Subject:
3D + Animation
Software:
3ds Max
Author:
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