Join Aaron F. Ross for an in-depth discussion in this video Creating multiple view tabs, part of 3ds Max: Advanced Materials.
- The main graph area here in Slate is called a view.…And something that's in the view…is not necessarily in the scene.…It's not necessarily assigned to an object.…It's just a staging area for creating materials.…And, if you wish, you can have more than one stage.…If you right-click on the View 1 tab,…you'll get a pop-up menu, and from there…you can do things like rename the view or delete it.…You can also create a new one, and you can also create by…right-clicking on an empty spot here.…
Create New View.…And we can give it a name.…I'll just accept the default of View 2.…And now, we've got another tab, and we can choose them here.…We can also choose them up here, if we want,…but that's kind of unnecessary,…because we can just click on the tab.…If I go over to View 2, I can now start dragging things in.…Maybe I'll drag over another physical material.…Double-click it to load it into the perimeters,…and choose a preset.…Let's do Rough Concrete.…
And call it concrete physical.…And let's load another preview.…Right-click on the node for the material,…
Author
Released
10/4/2016- Streamlining material editor workflow
- Managing XREFs and materials
- Laying out a scene for material testing
- Using the Physical Material
- Controlling highlights with Roughness
- Directing reflections and refractions
- Simulating translucency and scattering
- Building a shading network
- Combining and color correcting maps
- Baking maps such as ambient occlusion
- Procedural mapping with Substance
- Using relief maps: bump, normal, and displacement
Skill Level Intermediate
Duration
Views
Related Courses
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3ds Max: Design Visualization
with Scott Onstott4h 21m Beginner -
3ds Max 2017 Essential Training
with Aaron F. Ross9h 50m Appropriate for all -
3ds Max 2017 New Features
with Aaron F. Ross2h 19m Intermediate
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Introduction
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Welcome1m
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Using the exercise files4m 28s
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1. Material Editor Tips and Tricks
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Using Preview windows4m 41s
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Creating multiple view tabs2m 39s
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Layout and select commands4m 23s
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2. Hard Surface Materials
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Adding a clear coat2m 57s
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3. Ray-Tracing Techniques
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4. Building Shading Networks
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Preparing for baking3m 21s
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Applying ambient occlusion3m 56s
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5. Advanced Mapping
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Mapping a gradient ramp6m 38s
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Conclusion
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Next steps54s
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Video: Creating multiple view tabs