Creating keyframes for a simulation


show more Creating keyframes for a simulation provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Getting Started with Reactor in 3ds Max show less
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Creating keyframes for a simulation

Once your simulation has gone through its final adjustments and you are ready to commit to the work that's been done, you can bake in the animation that Reactor has assisted in making by creating the all-important keyframes that are necessary in order to go out to final render. This video will show you how that's done. Carrying over the scene that we were using to create our previews in the last video, I've renamed the file Creating Animation. Ready to go, we can now activate Reactor's keyframing command in one of a couple different ways. One of those options would be to go to the Animation pulldown menu at the top of the interface, heading then down to the bottom, choosing Reactor, then off to the right, choosing Create Animation.

We could've also instead decided to use the handy Quad menu, holding down the Shift+Alt keys and right- clicking with our mouse. When the dialog opens, we would then head down to the lower right-hand quadrant. The Reactor toolbar that we've...

Creating keyframes for a simulation
Video duration: 4m 58s 3h 8m Beginner

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Creating keyframes for a simulation provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Getting Started with Reactor in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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