Using the V-Ray material, learn how to create a juice material for the juice inside of the glass.
- [Instructor] If you have access to the exercise files…that we gave to the file 0204 and open that,…also open the Material Editor…and you will see that I have gone ahead…and created all these materials.…Now, we already discussed the parameters…and the basics of the video material…and we have understanding of that.…So, to save time, I've gone ahead and put in those values.…We're going to see these materials one by one,…and we'll see what values I have put in…each of these parameters.…
So, start off, I'm going to…go with the glass juice material,…which will be the material for the juice inside the glass.…Now, one tip I'm going to show you here is that…usually what I'm working with, the materials,…I go with the ActiveShade Mode.…I don't know if you have ever used that,…but to use the ActiveShade Mode,…press F10 on your on your keyboard…to bring the Render Setup dialogue box,…and in the target, expand that…and choose the ActiveShade Mode.…
Now when you change the type to ActiveShade Mode,…the target type to ActiveShade Mode,…
- Setting up shortcuts for the user interface
- Creating the basic lights
- Reviewing the basics of V-Ray material
- Compositing render passes in Photoshop
- Adjusting materials
- Adding background elements
- Color correcting objects
- Using PixelSquid models
Skill Level Intermediate
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
V-Ray 3.0 for 3ds Max Essential Trainingwith Brian Bradley6h 10m Intermediate
1. Modeling Scene Assets
2. Creating Lights and Materials
3. Compositing Render Passes in Photoshop
Important notes3m 8s
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