Join Brian Bradley for an in-depth discussion in this video Creating a gloopy fluid: Part 1, part of MassFX and 3ds Max: Creating Simulations (2013).
Although there will never be any danger of mParticles being thought of as a…genuine fluid simulator,…they can nevertheless still be used to create some interesting fluid-like…effects that might just be what we need for a particular effect or shot.…In this video we are going to put together a quick gloop system that could…easily be refined and built on to create a polished final effect.…To do that let's press 6 to bring up Particle view and add a MassFX flow by…dragging from the depot into the Event Display Area.…
The effect we're looking to create here will call for a constant stream of…particles to be birthed.…The first thing we want to do then in our flow is replace or Birth Grid operator…with a Birth Stream.…From the depot let's left-click and drag a Birth Stream operator into the flow.…If we hover over our existing grid operator, we get a red line that tells us we…will be replacing our current operator if we release the mouse at this point.…As this is exactly what we want to do, I am just going to release the mouse button.…
- Setting up your 3ds Max project
- Understanding volume, mass, and density
- Learning the difference between concave and convex meshes
- Discovering Ground Collision and Gravity
- Baking out a simulation for rendering
- Adding an animation override
- Adding Rigid constraints and creating breakability
- Creating springy targets with the Hinge constraint
- Spinning targets with Twist
- Working with mCloth
- Putting a rip in mCloth
- Adding forces to a simulation
- Using fracture geometry in mParticles
Skill Level Intermediate
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Creating Urban Game Environments in 3ds Maxwith Adam Crespi5h 54m Intermediate
1. Dynamics Simulation 101: Understanding the Basics
2. The MassFX Approach
3. Working with Rigid Bodies
4. Making Use of Constraints
5. Working with mCloth
6. Using Forces with MassFX
Using forces with mCloth3m 47s
7. A Brief Introduction to mParticles
What's next?1m 5s
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