Learn how to define new object parameters and their UI options.
- [Instructor] In today's exercise, we will look…at custom attributes.…A custom attribute is a parameter…that you can add to any object.…It's serves many functions allowing…the creation of rigs to automated relationships…between various scene elements.…In this case we will use a custom attribute…as a master track for a reaction controller.…As we will see next week, the reaction controller is…a very cool feature that lets you edit…the relationship between animation tracks using…a function curve.…In next week's movie, we'll use…the reaction controller to create…an automated ball bounce.…
As we move the ball, it will bounce automatically…according to a function curve that we can edit.…But the reaction controller has some limitations.…For example, we can't loop the effect.…So in this case, custom attributes…and the expression controller will come to our aid.…I've got a ball and a helper object…and the ball is a child of the helper.…Just to prove that I'll grab the Move tool…and select the helper object and move it…and the ball follows with.…
AuthorAaron F. Ross
Skill Level Intermediate
3ds Max 2017: Advanced Lightingwith Aaron F. Ross2h 52m Advanced
3ds Max 2017: Advanced Materialswith Aaron F. Ross2h 34m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Rendering with Arnold (2017)with Aaron F. Ross2h 40m Intermediate
New This Week
3ds Max: Tips and Tricks
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.