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Creating the clamp holes

Creating the clamp holes: 3ds Max: Hard Surface Modeling
Creating the clamp holes: 3ds Max: Hard Surface Modeling

Creating perfect circles in square objects can be a challenge, but we can make it easier by keeping the poly count as low as possible for as long as possible, and then use a shape as a guide to create the perfect circle.

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Skill Level Intermediate
2h 38m
Duration
44,872
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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