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Creating the cap with good topology

Creating the cap with good topology: 3ds Max: Hard Surface Modeling
Creating the cap with good topology: 3ds Max: Hard Surface Modeling

Once we have rebuilt the screw thread, we need to cap it off in a clean and Subd friendly manner. To do this, we will have to use the Cut tool and lay down some well-placed edges to remove any unwanted NGons in our model.

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Skill Level Intermediate
2h 38m
Duration
51,235
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Skills covered in this course
3D + Animation Game Development Modeling Textures 3ds Max

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