From the course: 3ds Max 2017 Essential Training
Unlock the full course today
Join today to access over 22,700 courses taught by industry experts or purchase this course individually.
Creating a TextPlus primitive - 3ds Max Tutorial
From the course: 3ds Max 2017 Essential Training
Creating a TextPlus primitive
- [Voiceover] You can create text directly in 3DS Max, either as straight-up raw splines, or as a primitive 3D surface. If you just want splines, then you can go to the Create panel, and in the Shapes sub panel, you've got a text object. And you can click and create that text, and once you've created it, go to the Modify panel, and play around with some of its parameters. You've got the font, and so on, it's all here. But I'm gonna show you a new technique, which is better and more fun, which allows us to create 3D geometry directly, and we don't even need a bevel modifier to do it. I've got that text object selected. Just delete it with a delete key on the keyboard. I'm gonna go back to the Create panel, and the geometry section, and this time I'm going to create a TextPlus object. And this will give me a lot more control. If you're doing motion graphics, this is going to save you a lot of time. I'll activate the tool, and then I need to drag out in the viewport to define the region…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
(Locked)
Creating a line5m 10s
-
Editing vertex types4m 58s
-
(Locked)
Revolving a surface with a Lathe modifier3m 49s
-
(Locked)
Editing splines3m 51s
-
(Locked)
Adjusting level of detail with Interpolation3m 45s
-
(Locked)
Understanding NURBS4m 42s
-
(Locked)
Importing Illustrator paths to 3ds Max3m 23s
-
(Locked)
Rendering splines3m 39s
-
(Locked)
Adding a Bevel modifier5m 35s
-
(Locked)
Creating a TextPlus primitive5m 52s
-
(Locked)
Lofting with the Sweep modifier4m 11s
-
(Locked)
-
-
-
-
-
-
-
-
-
-
-
-