Understand and learn how to create volumetric lighting effects from within 3ds Max. In this video, George shows the volumetric light effect in 3ds Max, which creates an atmosphere within a 3ds Max light. He shows how to adjust the color of the fog as well as density and falloff to create realistic effects.
- [Instructor] Now let's take a look…at how to create atmospheric effects in 3ds Max.…We're going to create what's called a volume light.…Now, I have this simple scene here,…and it's really just a room with a window.…So, I'm going to highlight this camera view here.…And let's just do a quick render to see what we have.…Now, this scene is basically just a spotlight…coming through the window,…creating this nice shadow effect.…Now, if we want to enhance this effect,…we might want to add what's called a volume light,…which kind of gives more of a haze…to the atmosphere in the room,…so you'd be able to actually see the light.…
So, we can do this by selecting the light.…So, here we have the spotlight.…So let's go ahead and go into our target spot.…And if we scroll down,…you'll see we have a rollout here…called atmospheres and effects,…and this is where we add in volume lights.…So, all we have to do is add,…and here's the volume light.…Click OK.…And so now I have one volume light effect…attached to this light.…
Now, it can actually have multiple ones, if I want.…
This course isn't designed to teach you the basics, but to help you refresh your 3ds Max skills and prepare for the exam topics. Once you're finished with the course, you can feel confident taking the 3ds Max Certified Professional exam.
- What is 3ds Max certification?
- Importing data
- Using scenes
- Configuring viewports
- Transforming, duplicating, and cloning objects
- Polygonal modeling
- Editing splines
- Setting up cameras and lighting
- Working with materials
- Rendering scenes
- Animating models
- Rigging characters
Skill Level Intermediate
Q: This course was updated on 11/01/2017. What changed?
A: The following topics were updated: working with camera settings and FOV, understanding standard light types, using the Slate Material Editor, understanding standard materials, understanding Arnold materials, and assigning 3ds Max renderers.
1. Certification Basics
Using the Certiport website1m 27s
2. Fundamental 3ds Max Skills
3. Modeling Tools in 3ds Max
4. Cameras and Lighting
5. Materials and Shading
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