Controlling bitmap coordinates


show more Controlling bitmap coordinates provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max show less
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Controlling bitmap coordinates

We've added our environment map. It would really help if we could see it in our viewport, so let's enable it for the camera view and the perspective view. With the camera view active, go to the Views menu and choose Viewport Background > Environment Background. Now we can actually see that image in the background. Same with the perspective view. Select it. Views > Viewport Background > Environment Background. And now if you tumble or orbit around, you can actually see the environment at an infinite distance away from your scene.

And so that you can see more of it, you might want to zoom out a little bit with the field of view tool here in the perspective view. So click on Field of view, down in the lower right hand corner, and drag downward, and you'll be zooming out. That way you can just see more of that environment. And now if you orbit or tumble around, you can get a good idea of how that environment is going to affect your rendering. Cool. Now, we want to adjust the placement on...

Controlling bitmap coordinates
Video duration: 4m 5s 3h 25m Intermediate

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Controlling bitmap coordinates provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
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